waitForNextGame
Waits for the next dispute game (after the provided block number) to be submitted. Used within the waitToProve Action.
Internally calls getTimeToNextGame
and waits the returned seconds
.
Usage
example.ts
import { account, publicClientL1, publicClientL2 } from './config'
const l2BlockNumber = await publicClientL2.getBlockNumber()
const game = await publicClientL1.waitForNextGame({
l2BlockNumber,
targetChain: publicClientL2.chain,
})
Returns
waitForNextGameReturnType
The dispute game.
Parameters
l2BlockNumber
- Type:
bigint
The L2 block number.
const game = await publicClientL1.waitForNextGame({
l2BlockNumber: 69420n,
targetChain: optimism,
})
targetChain
- Type:
Chain
The L2 chain.
const game = await publicClientL1.waitForNextGame({
l2BlockNumber,
targetChain: optimism,
})
disputeGameFactoryAddress (optional)
- Type:
Address
- Default:
targetChain.contracts.disputeGameFactory[chainId].address
The address of the DisputeGameFactory
contract. Defaults to the DisputeGameFactory
contract specified on the targetChain
.
If a disputeGameFactoryAddress
is provided, the targetChain
parameter becomes optional.
const game = await publicClientL1.waitForNextGame({
l2BlockNumber,
disputeGameFactoryAddress: '0xbEb5Fc579115071764c7423A4f12eDde41f106Ed'
})
intervalBuffer (optional)
- Type:
number
- Default:
1.1
The buffer to account for discrepencies between non-deterministic time intervals.
const game = await publicClientL1.waitForNextGame({
intervalBuffer: 1.2,
l2BlockNumber,
targetChain: optimism,
})
portalAddress (optional)
- Type:
Address
- Default:
targetChain.contracts.portal[chainId].address
The address of the Portal
contract. Defaults to the Portal
contract specified on the targetChain
.
If a portalAddress
is provided, the targetChain
parameter becomes optional.
const game = await publicClientL1.waitForNextGame({
l2BlockNumber,
portalAddress: '0xbEb5Fc579115071764c7423A4f12eDde41f106Ed'
})